Lead Skyrim designer and former senior Starfield systems designer Bruce Nesmith has revealed how Bethesda Game Studios ...
While the scope of Skyrim's story DLC was limited, Bethesda should have exactly what it needs to surpass hurdles from the ...
I never quite got Skyrim. I'm a Morrowind nerd, yeah, sure, we're all very certain of that, but it's not my pining for the ...
Here’s how it works. The original Elder Scrolls V: Skyrim is one of the most approachable RPGs out there, with stripped-back easy-to-understand levelling systems and a world just begging to be ...
Lead Skyrim designer Bruce Nesmith reveals that the success of Baldur's Gate 3 probably won't change The Elder Scrolls 6 at ...
Despite 'Baldur's Gate 3's success, the lead designer of 'Skyrim' says 'The Elder Scrolls 6' won't adopt old-school RPG ...
A talented artist creates an incredible hand-drawn version of the map of The Elder Scrolls 5: Skyrim, catching the attention ...
The latter seem to be named after a cave system found in one area of Skyrim, and look to be a new creation. In true Elder Scrolls fashion it’s up to you to decide which of these should become ...
I probably should have known better, huh?
A switch to Unreal Engine 5 for The Elder Scrolls 6 would be a significant change for the studio, but if the game looks like what we see here, then the long wait between Skyrim and what comes next ...
There are multiple lessons that The Elder Scrolls 6 can learn from Bethesda's biggest hit, Skyrim, but it must bring ...