FF7 Rebirth’s ending left fans divided over whether it was a bold retelling, a convoluted mess, or just a disappointment, and that’s exactly the reaction director Naoki Hamaguchi wanted.
We caught up with Final Fantasy VII Rebirth director Naoki Hamaguchi and producer Yoshinori Kitase to reflect on the RPG's origins and polarizing ending.
Credit: Square Enix Final Fantasy 7 Rebirth is one of the best games of 2024, and as the second installment in the ambitious FF7 Remake saga, it's also a game that's expanded the universe of the ...
Final Fantasy 7 Rebirth director Naoki Hamaguchi considered creating an episodic expansion for Final Fantasy 7 Rebirth. In ...
Some of the open-world stuff starts to drag toward the end – especially in regions where ... Read more: Square Enix promises FF7 Remake Part 3 won’t ‘betray fans of the original’ Final ...
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Final Fantasy 7 Remake releases a new update, and it introduces two new features that should be a big help for new and ...
Rebirth ends not just with a variation on Aerith’s fate, but with a confusing montage that teases much about the multiple timelines FF7 Remake ... cliffhanger ending, and Hamaguchi said that ...